Showing posts tagged art

mrockefeller:

Here are two environment concepts I did recently for an animation pitch called Xeno-Control commissioned by Cody Pearce!

In the far future, astronauts capture dangerous aliens that threaten human colonists on other planets - dogcatchers in space.

The first image depicts one of the aliens from the series -  a Phoomar - attacking the Terrier near an algae rig.

The second shows the interior living space of the Terrier where Rex, Trixie, and Jonah hang out.

viivus:

I recently did an illustration for Karakasa Games's project, Thunderbeam! You can sign up to get more info/updates about the game here.

I had pretty much free reign on composition, so long as it included the two playable characters appearing in the demo that this image will accompany, was set in a jungle-type landscape, and included the statue. Also get a load of my overly detailed so-called sketches.